Introduction to Game Development with C# in Godot: Beginner Essentials
dotnet introduces newcomers to the essentials of game development with Godot and C#, providing practical lessons that guide users through building interactive games from scratch.
Introduction to Game Development with C# in Godot: Beginner Essentials
Welcome to this beginner-friendly video training, designed as your entry point into game development using the Godot engine and C#.
What You’ll Learn
- Setting up Godot for C# development
- Creating and controlling a player character
- Prototyping levels using scenes and nodes, including CSG nodes
- Building interactive objects and a simple crafting UI
- Structuring Godot projects with scenes and nodes
- Applying fundamental C# programming skills in the context of game development
Course Outline
- Welcome to Godot C# Essentials
- Who This Course Is For – Designed for complete beginners interested in coding and game development
- Course Objectives – Focused on practical projects and hands-on coding
- Using the GitHub Repository – Starter and final project files are available at github.com/microsoft/godot-csharp-essentials
- Final Sample Project: Fly by Cafe – Build a full game as your first milestone
- Hands-on Challenges – Reinforce concepts through guided challenges
- Next Steps – Resources and advice for further learning
Resources
- GitHub Repo: Starter and final projects
- Godot Engine: godotengine.org
- Connect with .NET for community, blogs, and documentation:
Getting Started
- Install Godot engine and set up with C# support
- Clone the GitHub repository to access project files
- Follow along with each video chapter to learn workflows and essential C# techniques
- Complete hands-on tasks and experiment with your own ideas
Key Takeaways
- Learn C# fundamentals as applied to modern game engines
- Understand how to break a game idea into manageable coding tasks
- Build, test, and iterate on a simple game prototype
- Utilize Microsoft and open-source developer resources for continued growth
Presented by dotnet as part of a complete beginner series to empower new developers in the Microsoft and open-source game development ecosystem.