dotnet introduces newcomers to the essentials of game development with Godot and C#, providing practical lessons that guide users through building interactive games from scratch.

Introduction to Game Development with C# in Godot: Beginner Essentials

Welcome to this beginner-friendly video training, designed as your entry point into game development using the Godot engine and C#.

What You’ll Learn

  • Setting up Godot for C# development
  • Creating and controlling a player character
  • Prototyping levels using scenes and nodes, including CSG nodes
  • Building interactive objects and a simple crafting UI
  • Structuring Godot projects with scenes and nodes
  • Applying fundamental C# programming skills in the context of game development

Course Outline

  • Welcome to Godot C# Essentials
  • Who This Course Is For – Designed for complete beginners interested in coding and game development
  • Course Objectives – Focused on practical projects and hands-on coding
  • Using the GitHub Repository – Starter and final project files are available at github.com/microsoft/godot-csharp-essentials
  • Final Sample Project: Fly by Cafe – Build a full game as your first milestone
  • Hands-on Challenges – Reinforce concepts through guided challenges
  • Next Steps – Resources and advice for further learning

Resources

Getting Started

  1. Install Godot engine and set up with C# support
  2. Clone the GitHub repository to access project files
  3. Follow along with each video chapter to learn workflows and essential C# techniques
  4. Complete hands-on tasks and experiment with your own ideas

Key Takeaways

  • Learn C# fundamentals as applied to modern game engines
  • Understand how to break a game idea into manageable coding tasks
  • Build, test, and iterate on a simple game prototype
  • Utilize Microsoft and open-source developer resources for continued growth

Presented by dotnet as part of a complete beginner series to empower new developers in the Microsoft and open-source game development ecosystem.