dotnet takes you through setting up Godot Engine with .NET and Visual Studio Code for C# game development, covering both the tooling installation and project setup steps vital for new developers.

Installing Godot with .NET and Setting Up VS Code for C# Game Development

In this episode, you’ll get a step-by-step walkthrough of preparing your development environment for building games using Godot Engine and C#.

What You’ll Learn

  • How to install Godot Engine with .NET support
  • Setting up Visual Studio Code as the editor
  • Installing the .NET SDK and C# Dev Kit
  • Configuring Godot for use with VS Code
  • Creating launch and task files to enable smooth debugging
  • Installing the C# Tools for Godot extension
  • Downloading the project files from GitHub

Chapters

  • 00:05 - Introduction to Environment Setup
  • 00:15 - Installing Godot with .NET Support
  • 00:31 - Visual Studio Code Setup
  • 01:00 - .NET SDK Installation
  • 01:30 - Linking Godot and VS Code
  • 02:20 - Creating a Debug-Friendly Project
  • 03:00 - Configuring Launch and Tasks Files
  • 04:00 - Installing C# Tools for Godot
  • 05:18 - Downloading Course Files from GitHub
  • 05:32 - Wrap-Up

Key Resources

Connect with .NET

Summary

This session provides a practical, hands-on guide for indie and beginner game developers who want to set up a modern Microsoft-centric game development environment with Godot and C#. It ensures your tools are properly connected and ready to run, debug, and expand your game projects with robust C# support.