Installing Godot with .NET and Setting Up VS Code for C# Game Development
dotnet takes you through setting up Godot Engine with .NET and Visual Studio Code for C# game development, covering both the tooling installation and project setup steps vital for new developers.
Installing Godot with .NET and Setting Up VS Code for C# Game Development
In this episode, you’ll get a step-by-step walkthrough of preparing your development environment for building games using Godot Engine and C#.
What You’ll Learn
- How to install Godot Engine with .NET support
- Setting up Visual Studio Code as the editor
- Installing the .NET SDK and C# Dev Kit
- Configuring Godot for use with VS Code
- Creating launch and task files to enable smooth debugging
- Installing the C# Tools for Godot extension
- Downloading the project files from GitHub
Chapters
- 00:05 - Introduction to Environment Setup
- 00:15 - Installing Godot with .NET Support
- 00:31 - Visual Studio Code Setup
- 01:00 - .NET SDK Installation
- 01:30 - Linking Godot and VS Code
- 02:20 - Creating a Debug-Friendly Project
- 03:00 - Configuring Launch and Tasks Files
- 04:00 - Installing C# Tools for Godot
- 05:18 - Downloading Course Files from GitHub
- 05:32 - Wrap-Up
Key Resources
- Godot C# Essentials GitHub Repository
- Godot Main Website
- C# Tools for Godot Extension
- .NET SDK Download
- Visual Studio Code Setup
Connect with .NET
- Official .NET Blog
- Docs
- Forums
- Microsoft Learn
- Social: Twitter, TikTok, Mastodon, LinkedIn, Facebook
Summary
This session provides a practical, hands-on guide for indie and beginner game developers who want to set up a modern Microsoft-centric game development environment with Godot and C#. It ensures your tools are properly connected and ready to run, debug, and expand your game projects with robust C# support.